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[[File:PaintedSteelInquisitor.jpg|thumb|This is a painted pewter figure of a Steel Inquisitor, as seen on Brandon Sandersons website]][[File:Mistborn_Steel_Inquisitor_by_Inkthinker.jpg|thumb|This is a piece of Steel Inquisitor Fanart, drawn by inkthinker at deviant art.com ]]The '''Steel Ministry '''is the priesthood for the [[Rashek|Lord Ruler]]. Despite being clergy, they are not responsible for spiritual matters, but rather the bureaucracy, and policing of the Final Empire. |
[[File:PaintedSteelInquisitor.jpg|thumb|This is a painted pewter figure of a Steel Inquisitor, as seen on Brandon Sandersons website]][[File:Mistborn_Steel_Inquisitor_by_Inkthinker.jpg|thumb|This is a piece of Steel Inquisitor Fanart, drawn by inkthinker at deviant art.com ]]The '''Steel Ministry '''is the priesthood for the [[Rashek|Lord Ruler]]. Despite being clergy, they are not responsible for spiritual matters, but rather the bureaucracy, and policing of the Final Empire. |
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− | == |
+ | ==Ministry Officials== |
+ | The Steel Ministry is large, with a wide range of responsibilities and many different types of officials. An acolyte receive tattoos around his eyes, indicating the canton in which he serves. As he gains rank, he gains additional facial tattoos. |
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− | There are many types of people in the Ministry, the most prominent listed here. |
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=== Steel Inquisitor === |
=== Steel Inquisitor === |
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− | + | The '''Steel Inquisitors''' form the Canton of Inquisition. An Inquisitor is the ultimate fighting machine. Bestowed [[Hemalurgy|hemalurgically]] with all the [[Allomancy|allomantic]] powers commonly known during the Final Empire as well as some of the [[feruchemy|feruchemical]] powers, they are some of the most powerful creatures in the empire. |
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− | The Lord Ruler |
+ | The Lord Ruler built weaknesses into all his creations, including his Steel Inquisitors. Inquisitors can be controlled by very powerful Soothing, leaving them vulnerable to [[Soothers]]. In addition, the Lord Ruler did not give them all the powers hemalurgy could bestow, limiting their abilities. Their largest weakness is the large spike between the shoulder blades of every Inquisitor. This spike ties together the two spikes through the brain and the spikes in their torso. If it is removed or the link is broken, the Inquisitor will die. Decapitation or crushing the head will break the link. |
− | Despite these weaknesses, Inquisitors are very hard to kill. The |
+ | Despite these weaknesses, Inquisitors are very hard to kill. The existence of their central spike was kept a secret until [[Marsh]] revealed it to [[Vin]] by killing his fellow Inquisitors. They were capable of storing health, which allowed them to heal most battle wounds instantly. Many Inquisitors were already [[Mistings]]–some even [[Mistborn]]–and their hemalurgical spikes effectively doubled the strength of their allomancy. |
− | Potential Inquisitors are selected from the members of the |
+ | Potential Inquisitors are selected from the members of the Canton based on merit and allomantic ability. The group paid special attention to mistborn or [[seeker|seekers]] amongst the Canton, since such individuals would become capable of piercing [[smoker|copperclouds]] upon their conversion. Piercing copper is vital to their objective of seeking out half-[[skaa]] allomancers who think they're hidden by Smokers. |
− | After the death of Lord Ruler, all surviving Inquisitors came under the control of [[Ruin]], due to their spikes. They |
+ | After the death of Lord Ruler, all surviving Inquisitors came under the control of [[Ruin]], due to their spikes. They worked toward its goal of destroying all life. To facilitate this, they were ordered to attack the remnants of the [[Terris]] people in order to create additional spikes charged with feruchemy. A few Inquisitors also gained additional allomantic powers associated with the previously secret higher metals, through the death of mistborn. |
====Prominent Inquisitors==== |
====Prominent Inquisitors==== |
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*[[Marsh]] |
*[[Marsh]] |
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− | *Kar |
+ | *[[Kar]] |
− | *Bendal |
+ | *[[Bendal]] |
− | === |
+ | ===Lord Prelan=== |
− | The '''Lord Prelan '''is the head obligator. He is the |
+ | The '''Lord Prelan '''is the head obligator. He is the head of the [[Canton of Orthodoxy]], which is given charge over all the other cantons. This makes him the head of the whole Steel Ministry. During the last days of the Final Empire, [[Tevidian]], the last Lord Prelan and Vin's father, was executed shortly before the Lord Ruler fell. |
− | === |
+ | ===Obligator=== |
− | An '''Obligator |
+ | An '''Obligator''' is the most common official in the Ministry. Obligators are consulted on every issue the nobles need, from business deals to marriage. They collect a tax for these legal issues, helping fund the Lord Ruler's armies. |
− | === |
+ | ====Soothing Station Obligator==== |
− | Throughout [[Skaa]] neighborhoods in the Final Empire, [[Luthadel]] |
+ | Throughout [[Skaa]] neighborhoods in the Final Empire, especially [[Luthadel]], [[soothing stations]] are set up to regulate Skaa emotions. These stations are filled with [[Soothers]], who spend their days dampening the emotions of skaa to keep them docile. Soothing stations are largely responsible for the relatively small number of skaa rebellions, and for the difficulty the rebellions have had with recruiting. |
== Cantons == |
== Cantons == |
Revision as of 21:07, 29 March 2010
Ministry OfficialsThe Steel Ministry is large, with a wide range of responsibilities and many different types of officials. An acolyte receive tattoos around his eyes, indicating the canton in which he serves. As he gains rank, he gains additional facial tattoos. Steel InquisitorThe Steel Inquisitors form the Canton of Inquisition. An Inquisitor is the ultimate fighting machine. Bestowed hemalurgically with all the allomantic powers commonly known during the Final Empire as well as some of the feruchemical powers, they are some of the most powerful creatures in the empire. The Lord Ruler built weaknesses into all his creations, including his Steel Inquisitors. Inquisitors can be controlled by very powerful Soothing, leaving them vulnerable to Soothers. In addition, the Lord Ruler did not give them all the powers hemalurgy could bestow, limiting their abilities. Their largest weakness is the large spike between the shoulder blades of every Inquisitor. This spike ties together the two spikes through the brain and the spikes in their torso. If it is removed or the link is broken, the Inquisitor will die. Decapitation or crushing the head will break the link. Despite these weaknesses, Inquisitors are very hard to kill. The existence of their central spike was kept a secret until Marsh revealed it to Vin by killing his fellow Inquisitors. They were capable of storing health, which allowed them to heal most battle wounds instantly. Many Inquisitors were already Mistings–some even Mistborn–and their hemalurgical spikes effectively doubled the strength of their allomancy. Potential Inquisitors are selected from the members of the Canton based on merit and allomantic ability. The group paid special attention to mistborn or seekers amongst the Canton, since such individuals would become capable of piercing copperclouds upon their conversion. Piercing copper is vital to their objective of seeking out half-skaa allomancers who think they're hidden by Smokers. After the death of Lord Ruler, all surviving Inquisitors came under the control of Ruin, due to their spikes. They worked toward its goal of destroying all life. To facilitate this, they were ordered to attack the remnants of the Terris people in order to create additional spikes charged with feruchemy. A few Inquisitors also gained additional allomantic powers associated with the previously secret higher metals, through the death of mistborn. Prominent InquisitorsLord PrelanThe Lord Prelan is the head obligator. He is the head of the Canton of Orthodoxy, which is given charge over all the other cantons. This makes him the head of the whole Steel Ministry. During the last days of the Final Empire, Tevidian, the last Lord Prelan and Vin's father, was executed shortly before the Lord Ruler fell. ObligatorAn Obligator is the most common official in the Ministry. Obligators are consulted on every issue the nobles need, from business deals to marriage. They collect a tax for these legal issues, helping fund the Lord Ruler's armies. Soothing Station ObligatorThroughout Skaa neighborhoods in the Final Empire, especially Luthadel, soothing stations are set up to regulate Skaa emotions. These stations are filled with Soothers, who spend their days dampening the emotions of skaa to keep them docile. Soothing stations are largely responsible for the relatively small number of skaa rebellions, and for the difficulty the rebellions have had with recruiting. CantonsThe responsibilities of the Steel Ministry are divided among the Cantons. Each Canton has a specific purpose. They are located throughout the Empire. It is implied that the Steel Ministry is vast, with many cantons, though only a few are specifically mentioned. Known Cantons
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